Cracked - High agency, High ownership, High impact Generalist Engineer
Started out with frontend, then mobile, cross-platform, blockchain, AI
(visual) etc..
Experienced mostly working with startups, wearing almost all the hats
one can wear. Worked with multiple technologies including niche ones
which only a few may have heard.
Owned, architected and implemented high ingress video inference engine
for real time live inference for industrial applications with
microservices architecture.
Mentored and lead my team to deliver high quality and scalable systems
on tight timelines while communicating with key stakeholders.
Skilled Generalist Engineer, Fast Learner, likes to think in first principles, flexible, product thinker, user focussed.
Loopr AI ~ January 2024 - Present
Loopr AI ~ October 2022 - January 2024
Software Engineer I
Juego Studio ~ January 2021 - June 2023
Trainee Software Engineer
Juego Studio ~ July 2020 - January 2021
Software Engineer Intern
Juego Studio ~ February 2020 - July 2020